logo
hello world!
technologies
HWdTech / Blog /

Sciter

in action

Here we will look at some examples of using the engine when developing interfaces for desktop applications.

See our portfolio
29 March 2021
#desktop #sciter #ux_ui

Reading time: 7 min

Sciter is an engine that allows you to create modern interfaces with a small investment of effort and time, thanks to the use of well-known web technologies such as HTML, CSS and scripts (TIScript), very similar to Javascript.

There are examples of "Hello, World" implementation on the site of the project itself, so let's make something a little more complicated. Let's add a custom checkbox component that will take in the label and state (checked / not checked). Let's consider a couple of options for how this can be done.

First option

First, we need the files main.htm, main.css, main.tis and checkbox.tis. Let's create them in any convenient folder and open them in our favorite editor.

Now, in the checkbox.tis file, add the following code:

Let's add some styles for our checkbox to the main.css file:

Now we will make the basic markup in the main.htm file and include our styles and script there, which we will write in the next step.

<html>

<head>

<title>Hello</title>

<style src="main.css" />

<script src="main.tis" />

</head>

<body>

</body>

</html>


And here is the script (main.tis):

sci2

First we import the checkbox component, then add it to the end of the body.

You should be careful with the name of the passed attributes, because if you call nameInput just name, then it will be applied to the created div (in which the checkbox is nested) and nothing will work.

Another way to build a project is to use SciterQuark. Let's try this.

Since Quark requires ImageMagic, you need to download it from here: https://imagemagick.org/script/download.php and install it.

Now we need to change the folder structure a bit. In the folder where main.htm, main.tis and other files created earlier are located, you need to create two more folders: src and bin. Next, we move all our previously created files to the src folder.

And one more preparatory step: add some svg-image, which will serve as an icon, there, in the src folder.

Now open quark.bat and fill in all the fields like this:

image 731

Finally, click the Assemble button. Now our project will be located in the bin folder. Next, we find the .exe file (it will be nested in a couple of folders). We start and see the same result as when we started usciter.

You can read more about Sciter Quark here: https://quark.sciter.com/.

Second option

Now you can figure out how to add the same checkbox in a different way.

Create a checkboxClass.tis file next to the rest of our files and put the following code in it:

sci31

And in the css file, we define an element that will be an instance of the previously created class:

checkboxClass {

prototype: CheckboxClass url(checkboxClass.tis);

display: block;

margin-bottom: 20dip;

}

It remains only to add the checkbox element to the main.htm file:

<html>

<head>

<title>Hello</title>

<style src="main.css" />

<script src="main.tis" />

</head>

<body>

<checkboxClass nameInput="label-3" label="Checkbox by class" />

</body>

</html>

Now let's run usciter.exe and find two identical-looking checkboxes.

image 741

What about debugging? Sciter provides this opportunity.

The supplied SDK has an inspector that can be used to view the DOM, styles, and breakpoints for scripts.


Let's see how it works for Windows.

We run our application in wsciter.exe (it is located in the bin.win/x64 folder), because breakpoints do not work in usciter for some reason, but you can see the DOM and styles there. In parallel, run the inspector.exe file (from the bin.win/x32 folder).

In the inspector window there is a keyboard shortcut that must be pressed in the wsciter.exe window (for windows: CTRL + SHIFT + I). Click and see the following picture.

image 751

At the top you can see the Sources and DOM tabs. The DOM tab contains the markup (specifically ours, without taking into account the usciter markup, is located in the first frame, you can expand it and see our two checkboxes).

When you select a specific element, the styles that are applied to it will be displayed on the right (like in a browser).

image 76

In the Sources tab, you can see all our files with scripts, images, styles, markup, etc. Let's open the scripts tab, select our main.tis script and put a breakpoint there (by double-clicking next to the required line).

image 771

Now let's update our application in wsciter, either by clicking on the left in the wsciter interface, or by pressing F5. The tab on the right (in the inspector) will contain the values of the variables.


The inspector also allows you to log values to the console using the debug log () function. Let's add the output, for example, to the checkbox.tis file (variables are indicated in curly braces):

sci41

Let's update the application in wsciter, and we will see the following log in the inspector's console:

sci5

This inspector is, of course, somewhat stripped down compared to the browser one, but nevertheless useful enough for debugging.


Not all Sciter features are covered here. More details about it can be found on the official website, as well as on the forum of this project.

read more

Don't forget to subscribe to our newsletter!

Ask question

We will respond during a day.

* - required field

By pressing the button you agree to your personal data processing and accept our GDPR-compliant Privacy Policy